if (event_gdk->key.window == global->ibus_window)
{
ClutterDeviceManager *device_manager = clutter_device_manager_get_default ();
- ClutterInputDevice *keyboard = clutter_device_manager_get_core_device (device_manager,
- CLUTTER_KEYBOARD_DEVICE);
+ ClutterInputDevice *keyboard = clutter_device_manager_get_device (device_manager,
+ META_VIRTUAL_CORE_KEYBOARD_ID);
ClutterEvent *event_clutter = clutter_event_new ((event_gdk->type == GDK_KEY_PRESS) ?
CLUTTER_KEY_PRESS : CLUTTER_KEY_RELEASE);
event.y = y;
event.modifier_state = mods;
event.axes = NULL;
- event.device = clutter_device_manager_get_core_device (clutter_device_manager_get_default (),
- CLUTTER_POINTER_DEVICE);
+ event.device = clutter_device_manager_get_device (clutter_device_manager_get_default (),
+ META_VIRTUAL_CORE_POINTER_ID);
/* Leaving event.source NULL will force clutter to look it up, which
* will generate enter/leave events as a side effect, if they are
ClutterPoint point;
manager = clutter_device_manager_get_default ();
- device = clutter_device_manager_get_core_device (manager, CLUTTER_POINTER_DEVICE);
+ device = clutter_device_manager_get_device (manager, META_VIRTUAL_CORE_POINTER_ID);
clutter_input_device_get_coords (device, NULL, &point);
*x = point.x;
#include <gtk/gtk.h>
#include <atk/atk-enum-types.h>
+/* This is set in stone and also hard-coded in GDK. */
+#define VIRTUAL_CORE_POINTER_ID 2
+
/*
* Forward declaration for sake of StWidgetChild
*/
ClutterActor *pointer_actor;
device_manager = clutter_device_manager_get_default ();
- pointer = clutter_device_manager_get_core_device (device_manager,
- CLUTTER_POINTER_DEVICE);
+ pointer = clutter_device_manager_get_device (device_manager, VIRTUAL_CORE_POINTER_ID);
pointer_actor = clutter_input_device_get_pointer_actor (pointer);
if (pointer_actor)
st_widget_set_hover (widget, clutter_actor_contains (CLUTTER_ACTOR (widget), pointer_actor));